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dnfex工具

v3.0 綠色版
  • dnfex工具v3.0 綠色版
  • 軟件大小:15.3M
  • 更新時(shí)間:2013-06-14 15:59
  • 軟件語(yǔ)言:中文
  • 軟件廠商:
  • 軟件類別:國(guó)產(chǎn)軟件 / 免費(fèi)軟件 / 修改器(游戲工具)
  • 軟件等級(jí):2級(jí)
  • 應(yīng)用平臺(tái):WinAll, WinXP
  • 官方網(wǎng)站:暫無(wú)
  • 應(yīng)用備案:
好評(píng):50%
壞評(píng):50%

裝機(jī)必備軟件

軟件介紹

dnfex工具是一款能夠幫助玩家自動(dòng)修改時(shí)裝的工具,使用它你可以輕松自如的將各類游戲模型修改為自己喜歡的樣子。

基礎(chǔ)知識(shí)

1. 如何查找時(shí)裝各部位代碼
打開(kāi)
http://dnf.exrpg.com/avatar/
選擇職業(yè)

選擇時(shí)裝名字,可以把時(shí)裝名字打進(jìn)去篩選

紅框內(nèi)的就是時(shí)裝各部位的代碼

2. 時(shí)裝各部位文件名翻譯
-----------------------------------------------------------------------------------
sprite_character_(職業(yè))_equipment_avatar_(部位).NPK
-----------------------------------------------------------------------------------
swordman:鬼劍士        gunner:槍手
fighter:格斗家               mage:魔法師
priest:圣職者                 thief:盜賊
-----------------------------------------------------------------------------------
cap:帽子      hair:頭部       face:臉部     neck:胸部
coat:上衣    pants:褲子     belt:腰部      shoes:鞋子
-----------------------------------------------------------------------------------
男槍手和女槍手的文件名區(qū)別
sprite_character_gunner_atequipment的是女槍手
sprite_character_gunner_equipment的是男槍手
-----------------------------------------------------------------------------------
舉例:
sprite_character_swordman_equipment_avatar_coat.npk
鬼劍士的上衣


3. 免更新方法
DNF所在盤(pán)為NTFS格式,才能使用免更新方法
FAT32格式無(wú)效(少數(shù)部分偶爾有效)
-------------------------------------------------------------------
免更新方法
免更新方法很簡(jiǎn)單,先把需要改的文件復(fù)制出來(lái)
改完后,把文件名改一下就可以了
最后復(fù)制到ImagePacks2文件夾里面
這樣,I2里面有就兩個(gè)文件了,一個(gè)是原版的,一個(gè)是修改過(guò)的
TX檢測(cè)的是原版文件,進(jìn)去游戲后使用的是修改過(guò)的文件
這樣補(bǔ)丁就可以永久有效
--------------------------------------------------------------------
改名方法
請(qǐng)查看模型區(qū)置頂免更新教程
--------------------------------------------------------------------
如何查看DNF所在盤(pán)的格式?
例如我的DNF裝在了F盤(pán),就查看一下F盤(pán)屬性

如果是FAT32的,可以選擇轉(zhuǎn)成NTFS格式
FAT32轉(zhuǎn)NTFS格式方法
在開(kāi)始菜單-運(yùn)行,輸入Convert X: /fs:ntfs
X是你裝DNF的盤(pán),例如我的dnf裝在F盤(pán),就輸入Convert F: /fs:ntfs
如果提示輸入卷標(biāo),就打該盤(pán)的名字上去
如果提示是否卸下要轉(zhuǎn)換的卷,這時(shí)打Y,然后回車
如果提示是否在下一次計(jì)算機(jī)啟動(dòng)時(shí)轉(zhuǎn)換分區(qū),打Y,回車,等1分鐘后重啟

4. DNF的模型文件介紹
拓展名為NPK,都在ImagePacks2文件夾里面
文件包含關(guān)系: NPK → img → png

5. 凡是前面帶(tn)的img一律無(wú)視
   請(qǐng)往下拉,才看到真正img

dnfex代碼全解釋

┌ sprite.NPK 登陸界面:
├ sprite_character.NPK 默認(rèn)角色頭像和角色輪廓
├ sprite_character_common.NPK 通用技能圖標(biāo)
├ sprite_character_common_customui.NPK 在左下角顯示各種BUFF的剩余時(shí)間和使用次數(shù)
├ sprite_character_common_personalcast.NPK 施放Buff時(shí)的目標(biāo)選擇
└ sprite_character_common_privatestore_donkey.NPK 商店和驢
------------------------------------------分割線-------------------------------------------
┌ sprite_interface.NPK 界面相關(guān)
├ sprite_interface_assault.NPK 各職業(yè)演示視頻
├ sprite_interface_awakening.NPK 覺(jué)醒任務(wù)完成后的橫幅
├ sprite_interface_bandi.NPK 未知
├ sprite_interface_battledungeon.NPK 戰(zhàn)場(chǎng)界面
├ sprite_interface_bloodwar.NPK 未知
├ sprite_interface_cashshop.NPK 現(xiàn)金商城界面
├ sprite_interface_chaos.NPK 未知
├ sprite_interface_chatting.NPK 聊天框
├ sprite_interface_digit.NPK 未知
├ sprite_interface_dungeoninfo.NPK 地下城選擇畫(huà)面的推薦等級(jí)
├ sprite_interface_emoticon.NPK 表情圖標(biāo)
├ sprite_interface_emotionexpression.NPK 心情相關(guān)
├ sprite_interface_expertjob.NPK 副職業(yè)相關(guān)界面
├ sprite_interface_globalani.NPK 完成事件那邊書(shū)的特效
├ sprite_interface_globalnavigation.NPK 導(dǎo)航菜單按鈕
├ sprite_interface_inputroompassword.NPK 競(jìng)技場(chǎng)房間密碼及登陸驗(yàn)證碼
├ sprite_interface_itemlock.NPK 物品鎖
├ sprite_interface_mission.NPK 強(qiáng)制任務(wù)(冰心)及深淵的字
├ sprite_interface_monstercard.NPK 附魔卡片
├ sprite_interface_mouseregister.NPK 帳號(hào)注冊(cè)界面
├ sprite_interface_newresult.NPK 通關(guān)獎(jiǎng)勵(lì)界面
├ sprite_interface_newwindowui.NPK 界面
├ sprite_interface_option.NPK Esc菜單
├ sprite_interface_pvp.NPK 競(jìng)技場(chǎng)界面(包括練習(xí)房間)
├ sprite_interface_securitycard.NPK HF密?(yàn)證
├ sprite_interface_skillcutscene.NPK 施放覺(jué)醒技時(shí)的Cut In
├ sprite_interface_towersstoryimage.NPK 死亡之塔的劇情文字
├ sprite_interface_tutorial02.NPK 劇情漫畫(huà)和新手教學(xué)文字
├ sprite_interface_tutorialtip.NPK 登陸畫(huà)面的提示圖片
├ sprite_interface_userinfomation.NPK 角色信息界面
└ sprite_internationalimage.NPK 懸空怪物的空中標(biāo)記
------------------------------------------分割線-------------------------------------------
┌ 鬼劍技能
├ sprite_character_swordman_effect.NPK 鬼劍技能特效
├ sprite_character_swordman_effect_blache.NPK 鬼神 - 狂暴的布拉修
├ sprite_character_swordman_effect_blastblood.NPK 血?dú)?- 怒氣爆發(fā)
├ sprite_character_swordman_effect_bloodyrave.NPK 血?dú)?- 噬魂封魔斬
├ sprite_character_swordman_effect_chargecrash.NPK 武器 - 破軍升龍擊
├ sprite_character_swordman_effect_darktoleranceup.NPK 鬼神 - 暗月降臨
├ sprite_character_swordman_effect_dashattackmultihit.NPK 武器 - 連突刺
├ sprite_character_swordman_effect_epidemicrasa.NPK 鬼神 - 瘟疫之羅剎
├ sprite_character_swordman_effect_firewave.NPK 波動(dòng) - 爆炎·波動(dòng)劍
├ sprite_character_swordman_effect_frenzy.NPK 血?dú)?- 血之狂暴
├ sprite_character_swordman_effect_gorecross.NPK 血?dú)?- 十字?jǐn)?
├ sprite_character_swordman_effect_grabblastblood.NPK 血?dú)?- 抓頭
├ sprite_character_swordman_effect_guard.NPK 武器 - 格擋
├ sprite_character_swordman_effect_hardattackcharge.NPK 鬼神 - 噬靈鬼斬
├ sprite_character_swordman_effect_hellbenter.NPK 血?dú)?- 魔獄血?jiǎng)x
├ sprite_character_swordman_effect_hopsmash.NPK 血?dú)?- 崩山擊
├ sprite_character_swordman_effect_hundredsword.NPK 武器 - 極·鬼劍術(shù)-暴風(fēng)式
├ sprite_character_swordman_effect_illusionslash.NPK 武器 - 幻影劍舞
├ sprite_character_swordman_effect_jumpattackmulti.NPK 武器 - 空中連斬
├ sprite_character_swordman_effect_kalla.NPK 鬼神 - 冥炎之卡洛
├ sprite_character_swordman_effect_momentaryslash.NPK 武器 - 拔刀斬
├ sprite_character_swordman_effect_outragebreak.NPK 血?dú)?- 崩山裂地?cái)?
├ sprite_character_swordman_effect_rapidmoveslash.NPK 武器 - 猛龍斷空斬
├ sprite_character_swordman_effect_reflectguard.NPK 波動(dòng) - 鬼印珠
├ sprite_character_swordman_effect_shockwavearea.NPK 波動(dòng) - 邪光波動(dòng)陣
├ sprite_character_swordman_effect_standalonewave.NPK 波動(dòng) - 無(wú)雙波
├ sprite_character_swordman_effect_tripleslash.NPK 武器 - 三段斬
├ sprite_character_swordman_effect_vaneslash.NPK 波動(dòng) - 裂波斬
├ sprite_character_swordman_effect_waveeye.NPK 波動(dòng) - 波動(dòng)眼
├ sprite_character_swordman_effect_wavemark.NPK 波動(dòng) - 波動(dòng)刻印
├ sprite_character_swordman_effect_wavespinarea.NPK 波動(dòng) - 不動(dòng)冥王陣
└ sprite_character_swordman_effect_weaponcombo.NPK 武器 - 里·鬼劍術(shù)
┌ 鬼劍時(shí)裝
├ sprite_character_swordman_equipment_avatar_belt.NPK 腰部
├ sprite_character_swordman_equipment_avatar_cap.NPK 帽子
├ sprite_character_swordman_equipment_avatar_coat.NPK 衣服
├ sprite_character_swordman_equipment_avatar_face.NPK 臉部
├ sprite_character_swordman_equipment_avatar_hair.NPK 頭發(fā)
├ sprite_character_swordman_equipment_avatar_neck.NPK 胸部
├ sprite_character_swordman_equipment_avatar_pants.NPK 褲子
├ sprite_character_swordman_equipment_avatar_shoes.NPK 鞋子
└ sprite_character_swordman_equipment_avatar_skin.NPK 皮膚
┌ 鬼劍職業(yè)特征
├ sprite_character_swordman_equipment_growtype.NPK
└ 鬼泣的職業(yè)特征在sprite_character_swordman_effect.NPK
┌ 鬼劍武器
├ sprite_character_swordman_equipment_weapon_beamswd.NPK 光劍
├ sprite_character_swordman_equipment_weapon_boneswd.NPK 短劍 - 骨劍
├ sprite_character_swordman_equipment_weapon_club.NPK 鈍器
├ sprite_character_swordman_equipment_weapon_gemswd.NPK 短劍 - 寶石劍
├ sprite_character_swordman_equipment_weapon_katana.NPK 太刀
├ sprite_character_swordman_equipment_weapon_lgswd.NPK 短劍 - 西洋劍
├ sprite_character_swordman_equipment_weapon_lkatana.NPK 太刀 - 長(zhǎng)太刀
├ sprite_character_swordman_equipment_weapon_lswd.NPK 巨劍
├ sprite_character_swordman_equipment_weapon_mswd.NPK 巨劍 - 寬刃劍
└ sprite_character_swordman_equipment_weapon_sswd.NPK 短劍
------------------------------------------分割線-------------------------------------------
┌ 格斗技能
├ sprite_character_fighter_effect.NPK 格斗技能特效
├ sprite_character_fighter_effect_closepunch.NPK 散打 - 寸拳
├ sprite_character_fighter_effect_crashlowkick.NPK 散打 - 碎骨
├ sprite_character_fighter_effect_dashafterdash.NPK 散打 - ***連擊
├ sprite_character_fighter_effect_earthbreak.NPK 體術(shù) - 金剛碎
├ sprite_character_fighter_effect_energyball.NPK 氣功 - 念氣波
├ sprite_character_fighter_effect_energyfield.NPK 氣功 - 螺旋丸
├ sprite_character_fighter_effect_jumpsuplex.NPK 體術(shù) - 霹靂肘擊
├ sprite_character_fighter_effect_junkspin.NPK 狂暴 - 街頭風(fēng)暴
├ sprite_character_fighter_effect_junkspin_objects.NPK 狂暴 - 街頭風(fēng)暴的大件請(qǐng)文明用語(yǔ)
├ sprite_character_fighter_effect_lightningdance.NPK 散打 - 閃電之舞
├ sprite_character_fighter_effect_lightningdragon.NPK 氣功 - 念獸:雷龍出海
├ sprite_character_fighter_effect_muscleshift.NPK 散打 - 柔化肌肉
├ sprite_character_fighter_effect_nenflower.NPK 氣功 - 千蓮怒放
├ sprite_character_fighter_effect_nenmonster_whitetiger.NPK 氣功 - 念獸:龍虎嘯
├ sprite_character_fighter_effect_nenshield.NPK 氣功 - 念氣罩
├ sprite_character_fighter_effect_poisonmist.NPK 狂暴 - 死亡毒霧
├ sprite_character_fighter_effect_powerupondash.NPK 散打 - 武神步特效
├ sprite_character_fighter_effect_punchafterreturn.NPK 體術(shù) - 折頸
├ sprite_character_fighter_effect_randomkick.NPK 散打 - 紛影連環(huán)踢
├ sprite_character_fighter_effect_risingupper.NPK 散打 - 升龍拳
├ sprite_character_fighter_effect_shouldercharge.NPK 散打 - 鐵山靠
├ sprite_character_fighter_effect_singlekick.NPK 散打 - 上踢
├ sprite_character_fighter_effect_stomp.NPK 散打 - 鷹踏
├ sprite_character_fighter_effect_strongestlowkick.NPK 散打 - 武神強(qiáng)踢
├ sprite_character_fighter_effect_suplexcyclone.NPK 體術(shù) - 地獄搖籃
├ sprite_character_fighter_effect_suplexsubpowerup.NPK 體術(shù) - 背摔強(qiáng)化
├ sprite_character_fighter_effect_throwenemy.NPK 體術(shù) - 拋投
├ sprite_character_fighter_effect_typhoon.NPK 體術(shù) - 末日風(fēng)暴
├ sprite_character_fighter_effect_venommine.NPK 狂暴 - 毒雷引爆
└ sprite_character_fighter_effect_wildcannonspike.NPK 體術(shù) - 裂石破天
┌ 格斗時(shí)裝
├ sprite_character_fighter_equipment_avatar_belt.NPK 腰部
├ sprite_character_fighter_equipment_avatar_cap.NPK 帽子
├ sprite_character_fighter_equipment_avatar_coat.NPK 上衣
├ sprite_character_fighter_equipment_avatar_face.NPK 臉部
├ sprite_character_fighter_equipment_avatar_hair.NPK 頭發(fā)
├ sprite_character_fighter_equipment_avatar_neck.NPK 胸部
├ sprite_character_fighter_equipment_avatar_pants.NPK 下裝
├ sprite_character_fighter_equipment_avatar_shoes.NPK 鞋子
└ sprite_character_fighter_equipment_avatar_skin.NPK 皮膚
┌ 格斗職業(yè)特征
├ sprite_character_fighter_equipment_growtype.NPK
└ 氣功的職業(yè)特征在sprite_character_fighter_effect.NPK
┌ 格斗武器
├ sprite_character_fighter_equipment_weapon_anubis.NPK 貓爪
├ sprite_character_fighter_equipment_weapon_arm.NPK 機(jī)械臂鎧
├ sprite_character_fighter_equipment_weapon_boneclaw.NPK 骨爪
├ sprite_character_fighter_equipment_weapon_boxglove.NPK 拳套
├ sprite_character_fighter_equipment_weapon_catglove.NPK 貓手套
├ sprite_character_fighter_equipment_weapon_claw.NPK 爪
├ sprite_character_fighter_equipment_weapon_gauntlet.NPK 臂鎧
├ sprite_character_fighter_equipment_weapon_glove.NPK 手套
├ sprite_character_fighter_equipment_weapon_knuckle.NPK 指虎
└ sprite_character_fighter_equipment_weapon_tonfa.NPK 東方棍

具體更新內(nèi)容:

DNF Extractor V3.0 【已獨(dú)立更新】

V2.20 更新日志
如無(wú)意外,此版本將是舊框架下的最后一個(gè)版本,新框架在開(kāi)發(fā)中...
- 可以支持新NPK格式的REPACK功能
- 修復(fù)合并調(diào)整透明度可能顏色偏差的問(wèn)題
- 修正無(wú)法解析Ulead的PNG圖片問(wèn)題
- 修復(fù)部分計(jì)算機(jī)的兼容問(wèn)題
- 修復(fù)不按目錄提取時(shí)無(wú)法建立同名文件夾的問(wèn)題
- 適應(yīng)新的EXU庫(kù)和部分?jǐn)?shù)據(jù)的更新
- 部分bug修正

V2.01 更新日志
- 加入批量隱藏貼圖功能
基于2.00功能上修正:
- 修復(fù)繁體中文系統(tǒng)登錄出錯(cuò)的BUG
- 修復(fù)拼合功能的可能跳過(guò)Link型的BUG
- 修復(fù)登錄無(wú)法保存用戶問(wèn)題答案的BUG
- 修復(fù)清空腳本再次操作不增加版本號(hào)的BUG
- 修復(fù)部分目錄關(guān)聯(lián)文件可能失效的BUG
- 修復(fù)活動(dòng)按鈕不統(tǒng)一的BUG
- 修復(fù)某處通信錯(cuò)誤的BUG
- 修復(fù)某些文字錯(cuò)誤
- 修復(fù)其他一些BUG

軟件標(biāo)簽: dnf

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